Supervillain with incredible psychic powers.
New Teen Titans #3 (1981)
Nuclear-powered supervillain and enemy to Superman.
Action Comics #525 (1981)
Brother of Shimmer that uses his powers for a life of crime.
Sister of Mammoth that uses her powers for a life of crime.
Genius creator specializing in creating deadly gadgets and weapons.
Enemy of Batman obsessed with dates and calendars.
Detective Comics #259 (1958)
Legendary bounty hunter of the 19th-century American frontier.
All-Star Western #10 (1972)
USAF pilot & Viet Nam vet turned barbarian superhero.
1st Issue Special #8 (1975)
Former member of GL Corps that controls minds with his Hypno Stone.
Adventure Comics #349 (1966)
Alien from the planet Naltor that possesses natural precognitive ability.
Adventure Comics #317 (1964)
Legion of Super-Heroes
Alien from the planet Angtu that's one of the greatest thieves in the galaxy.
Tales of the Legion #320 (1984)
Security expert obsessed with proving he can contain Superman.
Superman #331 (1979)
Leader of the crew of the "Haunted Tank."
G.I. Combat #87 (1961)
Sargeant, World War II
Ghost assigned to act as guardian to his descendant, Sgt. Jeb Stuart.
General, Bull Run
Powerful magic-user and sword-wielding hero.
Legion of Super-Heroes #298 (1983)
Princess of Gemworld
Enemy to Wonder Woman who commits angle-themed crimes.
Wonder Woman #62 (1953)
Legacy of Wonder Woman foes with feline characteristics.
Wonder Woman #6 (1943)
Convinced that she was Wonder Woman, he started dating Etta Candy.
Wonder Woman #315 (1984)
Former Air Force officer and aide to Steve Trevor.
Sensation Comics #2 (1942)
Good Friend of Wonder Woman
Telepath with mind control powers that is an enemy to Wonder Woman.
Wonder Woman #5 (1943)
When his family was killed, he sought his own, harsh justice.
New Teen Titans #23 (1982)
Hero with ability to increase any object's gravity, density or mass.
Adventure Comics #282 (1961)
Hero with enhanced werewolf-like abilities, but also bestial savagery.
Adventure Comics #327 (1964)
Hero that can grow large due to exposure to radioactive meteorite.
Action Comics #267 (1960)
Hero from Daxam inspired by, and with similar powers to, Superboy.
Superboy #89 (1961)
Villain with genetic disorder that causes him to steal for the thrill of it.
Superman #403 (1985)
Thief-Master of Ramox
Villain using martial arts skills to disintegrate things with his touch. Justice League of America #234 (1984)
Villain (no other information available at this time.
Justice League of America #234 (1984)
Villain with ability to fly and manipulate darkness.
Villain using wristbands to increase size & strength, and control gravity.
Villain wielding a special crowbar that shoots energy blasts.
Justice League of America #233 (1984)
Alien that fancies himself a celestial being and acts as a heavenly judge.
Young woman that can cast illusions, turn invisible, & see the future.
J L of A Annual #2 (1984)
Latino vigilante with vibrational abilities.
J L of A Annual #2 (1984)
Female from Zambesi that adopts the abilities of animals.
Action Comics #521 (1981)
Robot into which, to survive, Dr. Robert Crane's brain was transplanted.
Star-Spangled Comics #7 (1942)
Android created by Monitor & touted as a white supremacist hero.
All-Star Squadron #38 (1984)
Gained a rush of adrenaline whenever the Liberty Bell was rung.
Boy Commandos #1 (1942)
Student given super speed by his dying guardian.
More Fun Comics #71 (1941)
Hero that gains strength, vitality and speed for one hour at a time.
Adventure Comics #48 (1948)
Reincarnation of ancient Egyptian prince that defies gravity.
Flash Comics #1 (1940)
Hero that can create fire, as well as absorb it.
All-Star Squadron #5 (1982)
Hero that assumes properties of anything he touches.
All-Star Squadron #23 (1983)
Reporter working for the Daily Planet.
Superman #383 (1983)
Former juvenile delinquent from Krypton turned 30th century hero.
Adventure Comics #1 (1961)
Cosmic entity & embodiment of God's vengeance on Earth.
More Fun Comics #2 (1940)
Evil sorcerer & scientist obsessed with gaining immortality.
Swamp Thing #2 (1972)
Genius with the ability to transfer his mind into other bodies.
Action Comics #13 (1939)
Villain described as "the god of fire."
Batman & the Outsiders #14 (1984)
New Olympians (Villains)
Villain described as "the shape-changer."
Villain described as "the goddess of the hunt."
Villain described as "the goddess of darkness."
Works for the Gotham City of Earth-Two police department.
Wonder Woman #306 (1983)
Daughter of Earth-Two Bruce Wayne and Catwoman.
DC Superstars #17 (1977)
Research scientist that discovered a pathway to another dimension
Justice League of America #231 (1984)
Blind physician with the ability to see in the darkness.
All-American Comics #25 (1941)
Scientist that developed a cosmic rod with control over gravity.
Adventure Comics #61 (1941)
Wields a mystical power ring that turns his thoughts into energy constructs.
All-American Comics #16 (1940)
Amazon princess & one of the most powerful heroes in the universe.
All-Star Comics #8 (1941)
Agent of the Lords of Order in the battle against chaos.
More Fun Comics #55 (1940)
Superman's cousin from the planet Krypton.
Action Comics #252 (1959)
From the planet Krypton, one of the most powerful heroes in the DCU.
Action Comics #1 (1938)
Powered handcuffs give him super-strength, flight, & vibrational blasts.
Action Comics #560 (1984)
Demonic superhero that wields Trident of Lucifer.
The Fury of Firestorm #24 (1984)
Superhero with powers of magic that are almost limitless.
Hawkman #4 (1964)
Ruler of part of hell that transformed Dan Cassidy into Blue Devil.
Swamp Thing #14 (1975)
Gotham City crime lord obsessed with Greek mythology.
Detective Comics #483 (1979)
Vigilante with high intelligence and rigorously trained and toned body.
Detective Comics #327 (1964)
Superhero that can shapeshift and change into any element.
The Brave & the Bold #57 (1964)
Batman & the Outsiders
Superhero with ability to generate and control lightning.
Black Lightning #1 (1977)
Sword-wielding Japanese superhero with magical weaponry.
The Brave & the Bold #200 (1983)
Superhero with geokinesis, the ability to manipulate Earth.
Superhero that can create colored auras and fly.
Villain that uses cold ray gun to slow things on a molecular level.
The Flash #110 (1959)
Circus performer that developed air-walker shoes.
The Flash #113 (1960)
Mentally challenged hulk used as a minion by all manner of villains.
The Flash #338 (1984)
Criminal mastermind that developed advanced mirror technologies.
The Flash #105 (1959)
Violent thug that uses high-tech boomerangs to commit crimes.
The Flash #117 (1960)
Deaf musical prodigy that uses sonic technology as his weapon.
The Flash #106 (1959)
Police scientist that becomes a speedster following lab accident.
Showcase #4 (1956)
Dick Grayson, formerly known as Robin (see below).
Tales of the Teen Titans #43 (1984)
The New Teen Titans
Son of Deathstroke that can possess other people's bodies.
Atlantean born to King Thar & Queen Berra from the lost tribe of Idylists.
Adventure Comics #269 (1960)
Aqualad's girfriend with numerous underwater powers.
Aquaman #33 (1967)
Chemist that developed adhesive allowing ropes to stick to anything.
Fury of Firestorm #28 (1984)
Hero with powers of Firestorm... but does not have to combine.
Fury of Firestorm #1 (1982)
Nuclear powered hero with ability to transmute elements.
Firestorm #1 (1979)
Enemy of Firestorm and his cast of supporting characters.
Firestorm #10 (1983)
Indestructible helmet and harness allow to do great damage.
Green Lantern #176 (1984)
Special jackhammer allows him to deal great damage.
Flattens things with a modified compact steamroller.
His hydraulic power arm can dig up almost anything.